Search found 216 matches

by Rendy Andrian
Fri Sep 06, 2019 12:45 pm
Forum: Cars
Topic: CMI'Kart-125cc - old karts
Replies: 11
Views: 1580

Re: CMI'Kart-125cc - old karts

With the decline of TS players, I think we should preserve all this content on the internet archive or some place safe like that. for future memory so that it can be experienced years from now. what do you think? are there rights/permissions issues involved? I won't mind having them re-uploaded her...
by Rendy Andrian
Mon Dec 03, 2018 4:10 am
Forum: Cars
Topic: Old F1 car - I'm looking for
Replies: 9
Views: 1121

Re: Old F1 car - I'm looking for

Hey guys, Me and a few friends have a really good memories of racing in some of polish first F1 TS leagues. Back then we used more "arcade" car than it is used today in your official f1 league. I cannot think how to correctly describe the car, but there were possibility of putting your own colors o...
by Rendy Andrian
Mon Aug 13, 2018 4:54 am
Forum: Suggestions
Topic: Things that would be cool to see...
Replies: 6
Views: 1847

Re: Things that would be cool to see...

Tijny wrote:Hmm, I just thought of a project that might not actually be completely impossible: take a track and a path that needs to be followed, and programmatically generate the AI data given a particular car's properties. Hmm²....
Ah, somekind of a "reference path", I see?
by Rendy Andrian
Sat Aug 11, 2018 4:23 am
Forum: Suggestions
Topic: Things that would be cool to see...
Replies: 6
Views: 1847

Re: Things that would be cool to see...

I do think the default AI lines would result in a lesser time doing AI laps with different cars which might be a good idea IMO, but I might be the only one racing with different set of cars lol Or maybe I thought of this one: keep the AI lap function as usual but instead of having many laps for a pa...
by Rendy Andrian
Sat Nov 11, 2017 12:00 pm
Forum: Tools
Topic: [Help] TS Race Result Processor
Replies: 2
Views: 571

Re: [Help] TS Race Result Processor

Tijny wrote:Some regex hocus pocus will do the job: https://ideone.com/VWW7mx
This should do the job! I'm gonna refine them from here. Thanks a lot!
by Rendy Andrian
Sat Nov 11, 2017 8:28 am
Forum: Tools
Topic: [Help] TS Race Result Processor
Replies: 2
Views: 571

[Help] TS Race Result Processor

Hi all! Actually I'm trying to make a web-based application that can read a race log and convert it to a "race result" thingy on web via php page a la the one used in the F1 World Championship (and to some extent GPOR.it's result uploader, which has been dead a long time ago) to kill my time but I c...
by Rendy Andrian
Sat Nov 11, 2017 8:16 am
Forum: Tools
Topic: [Tool] 3D Replayer & Race Highlights Auto Videocutter
Replies: 17
Views: 2060

Re: [Tool] 3D Replayer & Race Highlights Auto Videocutter

Any new progress on this tool?
by Rendy Andrian
Mon Jun 12, 2017 9:13 am
Forum: Tools
Topic: [Tool] 3D Replayer & Race Highlights Auto Videocutter
Replies: 17
Views: 2060

Re: [Tool] 3D Replayer & Race Highlights Auto Videocutter

So seeing the fifth video on the list, I presume that we can define 3D models for each tile, yes? And will viscosity effects, skidmarks, and tyremarks be reflected in the replayer as well?
by Rendy Andrian
Fri May 26, 2017 12:55 pm
Forum: Tracks
Topic: My tracks for Turbo Sliders (W.I.P.)
Replies: 30
Views: 4674

Re: My tracks for Turbo Sliders - W.I.P.

Can't wait for the tracks!
by Rendy Andrian
Wed May 10, 2017 10:46 am
Forum: Tools
Topic: [Tool] 3D Replayer & Race Highlights Auto Videocutter
Replies: 17
Views: 2060

Re: [Tool] 3D Replayer & Race Highlights Auto Videocutter

SUPERB!!!!

Can't wait for this one!
by Rendy Andrian
Tue May 09, 2017 8:30 am
Forum: Tools
Topic: [Tool] 3D Replayer & Race Highlights Auto Videocutter
Replies: 17
Views: 2060

Re: [Tool] 3D Replayer & Race Highlights Auto Videocutter

HYPE!!!

So I guess it's possible to change the car's colors on the 3D model based on the player's colors then? Also, would it be possible to assign different 3D models for different players as well?
by Rendy Andrian
Fri Apr 14, 2017 12:32 pm
Forum: Tools
Topic: [Tool] 3D Replayer & Race Highlights Auto Videocutter
Replies: 17
Views: 2060

Re: [Tool] 3D Replayer & Race Highlights Auto Videocutter

OMG I'm looking forward to this! Looks great!
by Rendy Andrian
Sun Jan 15, 2017 5:19 am
Forum: General Discussion
Topic: Where are touring cars + regular F1 car, etc?
Replies: 1
Views: 697

Re: Where are touring cars + regular F1 car, etc?

I believe the old site of TS is still accessible here , there are lots of cars and tracks available for download (although some cars might have dead links), and F1SL's 2014 mod also come in handy (go here ). Also, I just happen to complete my new track Indianapolis as I write this post (you can get ...
by Rendy Andrian
Sun Nov 27, 2016 4:30 pm
Forum: General Discussion
Topic: Telegram group
Replies: 7
Views: 2852

Re: Telegram group

I only use Whatsapp. I could join if the WA group is a thing!

I thought this is a great idea. Even if this game is dead. I still want to make stuffs for this game. Glad that we're gonna have a chat group for this game!
by Rendy Andrian
Tue Aug 16, 2016 4:09 am
Forum: Bugs
Topic: Registration fails when trying to input confirmation code
Replies: 4
Views: 2377

Re:

Well thx dede and Mikenike for the great help i 'll upload my cars but for tracks am just in the beginning process ( i try to find the correct resolution for a 1920/1080 monitor) and maybe i 'll make a photorealistic track like MRO or the one that i have seen on a fan's website from google map. So ...
by Rendy Andrian
Thu May 26, 2016 2:22 pm
Forum: Ad Rack
Topic: My hobby project
Replies: 7
Views: 3629

Re: My hobby project

Nice one! I'd always wanted to make a TS clone too but more of a fusion between top down games I usually play in order to make up its weaknesses.

Any particular program you use to make this thing?

Looking forward for the next progress!
by Rendy Andrian
Wed Jan 13, 2016 9:22 am
Forum: Ad Rack
Topic: [Project] Turbosliders Bots
Replies: 72
Views: 17999

Re: [Project] Turbosliders Bots

Any new progress? Just checking. :)
by Rendy Andrian
Fri Nov 27, 2015 8:52 am
Forum: Suggestions
Topic: TS Log Converter
Replies: 1
Views: 4421

TS Log Converter

Is it possible to have a TS Log Converter on the site just like what GPOR had?

In case you readers don't have an idea what it is, check it out here.
by Rendy Andrian
Wed Nov 25, 2015 2:26 am
Forum: Cars
Topic: Install Cars in MAC
Replies: 2
Views: 4990

Re: Install Cars in MAC

As far as I know the cars can be put to the "cars" folder where you installed the game.
by Rendy Andrian
Thu Nov 05, 2015 12:33 pm
Forum: Tools
Topic: IziEditor
Replies: 47
Views: 12173

Re: IziEditor

Forgot to say this. Wanted to tell you the following but never had time... - Editing StartDirection doesn't seem to save the track's StartDirection, even editing tracks with custom StartDirection parameter on iziEditor would delete the said parameter. - My suggestion is that there are shortcut butto...
by Rendy Andrian
Sun Oct 18, 2015 4:32 am
Forum: General Discussion
Topic: Turbo Sliders - Further development
Replies: 18
Views: 4550

Re: Turbo Sliders - Further development

I don't see why this would be good. Same cars - different tyre wear and fuel consumption - doesn't make sense. In fact, you already have this feature implemented. Each driver already affects tyre wear and fuel consumption differently by his driving skill. Isn't that good enough? Well, it's a no-go ...
by Rendy Andrian
Sat Oct 17, 2015 5:19 am
Forum: General Discussion
Topic: Turbo Sliders - Further development
Replies: 18
Views: 4550

Re: Turbo Sliders - Further development

Check out THIS POST . I believe that's not the case I'm having the aforementioned trouble with. The case is more like adding a car name (with similar properties) below the original car whose AI lines is defined for a track. Kinda like this... Lap Time 12835 Car 418ddbba 65aa3edd a91c2a86 b2b69bcd A...
by Rendy Andrian
Thu Sep 24, 2015 4:25 am
Forum: General Discussion
Topic: Turbo Sliders - Further development
Replies: 18
Views: 4550

Re: Turbo Sliders - Further development

- The ability to define more than one car of the same car hash for AI lap files; I don't know if we have one in this current version because I can't seem to get it working. I think that's already possible. At least I've seen power79 giving suggestions about how to do it. Funny thing is that it wasn...
by Rendy Andrian
Wed Sep 23, 2015 2:07 pm
Forum: General Discussion
Topic: Turbo Sliders - Further development
Replies: 18
Views: 4550

Re: Turbo Sliders - Further development

Here are some of my suggestions :D - Define AI personalities; AIs can have their pace, aggressiveness, and position defense defined for more "real" racing. - Day/Night cycle if possible; that means Jazzyclub's NightMod tiles would be an official tile for that matter - Minute-based race length; Once ...
by Rendy Andrian
Tue Sep 01, 2015 12:05 am
Forum: Cars
Topic: How to set your custom player's colors!
Replies: 7
Views: 4304

Re: How to set your custom player's colors!

Awesome! Thank you very much! :)