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Micro Machines mode

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Flexman

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Micro Machines mode

PostWed Apr 22, 2009 4:30 pm

Remember the good old game Micro Machines? I didn't see any windows remake yet but since I once saw a track pack that reminded me on micro machines I think Turbosliders does not need many changes for being used the same way.

Only thing it needs would be some "follow the leader" camera where players who drop out of the screen will be removed from the race unless one remains who gets the bonus point from the last.

For examle you see Micro Machines 2 here:
http://www.youtube.com/watch?v=FVZPmD-5ikI

Unfortunately it is played in one player mode but if you want to get the idea how the Point system works in 4-Player-Mode you can see it with a 3D version there:
http://www.youtube.com/watch?v=wf3oBlTD2Pc

Additionally you could make some tiles where you can fall down.

Just an idea if someone has time enough... ;)
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[FTR] Burnout

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PostTue Jun 30, 2009 2:36 am

I thought about this once. My friend Rendy Andrian could definately help out with car designs. He's done some Arwings from Star Fox and F-Zero cars.

The NES game would be a good model to base the mod off of. Alot of 2D graphics could be generated for a good Micro Machines mod.
"That boy has got alot of talent, if only he can harness it on a weekly basis."
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Rendy Andrian

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PostSat Jul 04, 2009 3:29 am

[FTR] Burnout wrote:I thought about this once. My friend Rendy Andrian could definately help out with car designs. He's done some Arwing & Wolfen from Star Fox and F-Zero cars.

The NES game would be a good model to base the mod off of. Alot of 2D graphics could be generated for a good Micro Machines mod.


I can help you out, using SNES maps at video game atlas site[/u]
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