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Control points

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Control points

PostSat Aug 21, 2010 8:23 am


In this topic, I would like everyone to point out 'hints/tricks/tips' regarding TS and its use of control points for creating 'different' kinds of tracks. You know, the kind of 'trick' that was used to create tracks from point A to point B before the 'single lap' feature became available.. something like that to 'exploit' the game a bit.

As for myself, I'm currently struggling with a superb idea I had.. I'm not sure but is it possible to have two different control points of similar 'level/importance'? Like two different points that would both act as 'control point 4'? I tried editing the .trk file by 'merging' two of the control point information lines, like this:
Code: Select all
ControlPoints 2
  Point 451 577 131 1 Point 449 701 132 1

Sadly, it didn't work, but I'll see, perhaps there is a possibility..

Discuss, share ideas etc.

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