iRAC - [iR] Antislider Championship

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Scud
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Post by Scud » Sun Mar 08, 2009 9:52 pm

MyKX wrote:Scud, you wrote "remember to team up with someone": what does it means? I have to ask someone to join to my team?
Yes, we are using fictional teams in this cup. Check out my first post how it goes. It looks like you are going to be in team with Badeend, since Nerd & Burn are team now. Teams are using same colors & tags (example Ruff & Lark Racing, [RnL]) So in race my nick is [RnL] Scud. If you dont know name for the team, I will use "Teamname/[TN]" as your team. [TN] Badeend & [TN] MyX would be your nicknames tomorrow. Hope this is not too hard to read & you will get the point. Search Badeend from "Players-section" and ask him about your team via Private Message.
~siLciR <3~

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Scud
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Post by Scud » Sun Mar 08, 2009 10:00 pm

I forgot to mention this, in race you are not allowed to do "crash stop" in pits to make car stop faster. Stop normally. Also if you hit other car in pits, you will get penalty (which will be decided later, +5-10seconds on your overall time after the race )
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kovalainen
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Post by kovalainen » Sun Mar 08, 2009 10:11 pm

Team Colour

0 0 0 102 1 4 250 250 200 250 250 200

White with a Blue horizontal stripe

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MyKX
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Post by MyKX » Sun Mar 08, 2009 10:39 pm

what is crash stop ? :)
Ride the Wild Wind

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Scud
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Post by Scud » Sun Mar 08, 2009 10:43 pm

When you use something to help you stop faster in pits, like driving with full speed in pit and crashing on the tree, fence, other car...that is crash stop
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MyKX
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Post by MyKX » Mon Mar 09, 2009 10:57 am

ok I understand. However can I drive with no speed limit in pits lane?

ps: i have sent a private mesage to Badeend to set our team, now I'm waiting for him to reply...
Ride the Wild Wind

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Post by Etana » Mon Mar 09, 2009 11:36 am

MyKX wrote:ok I understand. However can I drive with no speed limit in pits lane?

ps: i have sent a private mesage to Badeend to set our team, now I'm waiting for him to reply...
You can drive as fast as you want :) Of course its best if everyone keeps some safe distance to others and try not to crash to walls or other cars when coming/leaving pit.

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Scud
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Post by Scud » Mon Mar 09, 2009 12:21 pm

Another REALLY IMPORTANT rule. Players who are getting lapped are not allowed to block faster players, so give a way if you see that you are getting lapped.
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MyKX
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Post by MyKX » Mon Mar 09, 2009 1:02 pm

Of course...like it happens in the real F1 championship, when 'blu flags' are shown to lapped pilots, to let the faster pilots go..
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Post by MyKX » Mon Mar 09, 2009 1:03 pm

For Badeend:

Scud has told me we are in the same team. If u didn't already have chosen a name for our team, what do you think about "Wild Wind"? let me know if you have better ideas

I usually use the colour BLUE AND VIOLET like this:
512f4c56 0 0 195 250 1 1 125 0 250 125 100 250 1f42cd15 801757b7

Let me know as soon as possible, since the cup is today...
Bye
Ride the Wild Wind

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Scud
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Post by Scud » Mon Mar 09, 2009 2:08 pm

MyKX wrote:Scud has told me we are in the same team. If u didn't already have chosen a name for our team, what do you think about "Wild Wind"? let me know if you have better ideas
If you cannot contact Badeend you both can join as single players... You can team up after first race too. For other players, remember to set your colours & tags before the race.
~siLciR <3~

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MyKX
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Post by MyKX » Mon Mar 09, 2009 3:08 pm

He doesn't reply..
If I'll race alone, my team will be named "Wild Wind" [WW]

:)
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Scud
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Post by Scud » Mon Mar 09, 2009 6:53 pm

Round 2 track is now in tracks database. Round 2 race will be much longer than round 1, I think about 15 minutes race lenght is way too short for this kind of competition.
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Scud
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Post by Scud » Mon Mar 09, 2009 7:13 pm

Reminder, round 1 starts in 50 minutes! Warmup in 30 minutes!

Remember colors & tags...
~siLciR <3~

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Post by Burn » Mon Mar 09, 2009 7:29 pm

I have a slight problem you see, I have to attend to my brother who is in the hospital and IDK if ill make it...

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Post by Scud » Mon Mar 09, 2009 11:36 pm

Results & standings Here! (click "Associated cups" to see race results)
~siLciR <3~

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Post by iceman » Tue Mar 10, 2009 11:30 am

what about fuel settings?
are they going to changhe now when the race is longer?

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Post by Scud » Tue Mar 10, 2009 12:41 pm

iceman wrote:what about fuel settings?
are they going to changhe now when the race is longer?
No, I think fuel settings are fine. Now we will get more pitstops which makes racing more exciting.
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Post by Keppana » Tue Mar 10, 2009 12:58 pm

Scud wrote:Now we will get more pitstops which makes racing more exciting.
Top guys made just one stop. I made two stops and it sucked my race :/ If you compare to F1, one stop tactic would never be faster than two or three stops tactic. Maybe there should be a rule for everybody to make at least two stops, then it would go really exciting :) Or just let fuel to make car more slower.

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Post by Tijny » Tue Mar 10, 2009 1:34 pm

Keppana wrote:
Scud wrote:Now we will get more pitstops which makes racing more exciting.
Top guys made just one stop. I made two stops and it sucked my race :/ If you compare to F1, one stop tactic would never be faster than two or three stops tactic. Maybe there should be a rule for everybody to make at least two stops, then it would go really exciting :) Or just let fuel to make car more slower.
If the race length is > 20 minutes, you HAVE to make at least 2 stops so I wouldn't worry about that. However, with these slowdown settings it's almost impossible for a 3-stop tactic to pay off, but on the other hand, driving an AntiSlider with > 10% slowdown will be incredibly boring. :)

Our comments are on the Plus team website, and I'd like to thank the CDF guys for blocking dede, I couldn't have won without them.

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Scud
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Post by Scud » Tue Mar 10, 2009 1:43 pm

Tijny wrote:10% slowdown will be incredibly boring.
Yep, that is the reason why i think fuel settings are good enough. More slowdown would be horrific, almost like racing with spinner... And after all, racing should base on driving skills not pit strategies, but it is good to have little side role for fuel to give some spice for race

(Didnt remember record this race, so if someone feels like he was mistreated in race and someone should be penalized, I hope some did record it)
~siLciR <3~

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Post by rostami » Tue Mar 10, 2009 4:02 pm

Tijny I wonder how I'm going to know when I'm getting lapped ... We didn't know, could be Iijo fighting for position ... Maybe drivers colors should be different, to avoid this kind of mess.

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Post by Scud » Tue Mar 10, 2009 4:27 pm

Rostami wrote:Maybe drivers colors should be different, to avoid this kind of mess.
I would like to let teamcolors stay. Giving room for lappers can be hard sometimes but you can use "Tab" to check out who is coming behind you. I know that can mess your driving rhythm... Another good solution is, dont get lapped :lol:
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Post by dede » Tue Mar 10, 2009 4:33 pm

rostami wrote:Tijny I wonder how I'm going to know when I'm getting lapped ... We didn't know, could be Iijo fighting for position ... Maybe drivers colors should be different, to avoid this kind of mess.
Usually that's not a problem for me checking statistics (using tab) during a race. If you have problems because the tab key is too far from arrows, you can change that setting in Settings -> Buttons.

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Post by Tijny » Tue Mar 10, 2009 4:35 pm

rostami wrote:Tijny I wonder how I'm going to know when I'm getting lapped ... We didn't know, could be Iijo fighting for position ... Maybe drivers colors should be different, to avoid this kind of mess.
Although I was a little sarcastic, I'm not accusing you of anything. It's just that if someone wearing dede colors comes up from behind with much more speed it should occur to you that you might be being lapped. Like Scud and dede said, just press Tab if you have time for that.

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