English  Italian  Finnish  Danish  Swedish  Spanish  Portuguese

   
(Windows)   (Linux)   (OS X)
DOWNLOAD   DOWNLOAD   DOWNLOAD
Purchase a license   Purchase a license   Purchase a license
 

 

Live Stats: ~8 public servers | ~0 public players

 
   

 
   

Calendar

Tournaments

Single Cups

 

 

   

 
   
Tracks
Cars
Tools
TSR-Recordings
Other

 

 

   

 
   
Videos
Screenshots

 

 

 
 

 
 


Quick 2vs2 PunaBall Tournament #2
Introduction
Most of these PunaBall tournaments showed serious organizing problems, such as teams not playing their matches, people disappearing and so on. For this reason we decided to play the whole cup in one night!

Schedule
Monday 24 May 2010 @ 20:50 CET
If you would like to join but the schedule doesn't suit you, please leave your message in this topic.

Servers
Players must connect to drawings server before the cup. Drawings will start at 21:00 CET, so please show up at least 10 minutes earlier than that.
These are the servers that might be used:
- Community Server [ITA]
- Community Server [POL]
- LVP 1
- LVP 2

Rules
1. Max Teams & Players
We will set a maximum of 16 players allowed to join the cup (8 teams). If less teams will show up, one or more teams will advance automatically to next round. Players will decide their partners directly before the cup.

2. Drawings
Drawings will take place in a separate server, the main server, which will remain available during the whole event. Drawings will be random. If 6 or less teams show up, drawings with " vs " will be considered invalid, so they will be repeated.

3. Cup Format
The cup will be a direct knockout: quarter-finals, semi-finals, finals (for both 1st and 3rd place). The schedule can be reduced according to the number of teams who effectively show up.

3.1 Quarter-Finals
This round will last 15 minutes without goal-limit. If the match is tied, a "golden goal" match is played (the team who scores first wins).

3.2 Semi-Finals
This round will be composed of two 5-goals games without time-limit (switch sides between games). If the round is tied, a "golden goal" match is played (the team who scores first wins).

3.3 Finals
This round will be composed of two 10-goals games without time-limit (switch sides between games).

4. General Rules
- After each round, new drawings will be made for next round. Players will need to connect to the main server after each games (also for requesting golden-goal match)
- Team field is decided by drawings (e.g. "dede&jan vs tijny&chevron" means that dede&jan will play in team 1)
- The "midfield rule" must be respected (give the ball back if the ball is intercepted illegally), unless the other team doesn't pass the line for more than 10 seconds
- No waiting will be allowed during Quarter-Finals; disconnections and lag will be considered part of the game, so the game is considered valid if goals are scored during those unlucky events
- Waiting will be allowed in Semi-Finals and Finals.

Entry List
Although signing up isn't required, spots are granted for those who sign up.

You can sign up here.

Cup's Results:

Final
dede&Tijny vs Pornfest&Chevron (10-0,10-6)

Semi Finals
dede&Tijny vs Kattefarmer&Henbak (5-1,5-3)
Chevron&Pornfest vs popowitch&Storm (5-0,5-3)

Quarter Finals
dede&Tijny vs siLciR&Etmil (13-2)
Henbak&Kattefarmer vs Cezar&. (20-4)
Shyguy&Turok vs popowitch&Storm (8-13)
Chevron&Pornfest vs VanhaPuinenAuto&Jurgen-NL (12-3)

Comments: 0 | Add Comment
Date (GMT): 24 May 2010 07:00 pm
Author: TurboSliders.com

Add Comment
Error: You must log in to view this page.

Comments
Error: There are no comments posted.

 

 
 

   
     

Register

 USER:

 PASS:

Remember me

I forgot my password

 

Contact Us | Privacy | Credits | © 2006-2014 TurboSliders.com - All rights reserved.